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Post by AnyKey on Mar 7, 2005 21:54:29 GMT -5
Anyone know of any good methods for grayscale in Basic?
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DJ Omnimaga
I made my first program.
Wacky Fun BASIC RPG Generator
Posts: 44
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Post by DJ Omnimaga on Mar 8, 2005 21:23:15 GMT -5
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Post by Vladik on Mar 8, 2005 21:46:36 GMT -5
Or you could do PtOn...PtOff... But that method works best.
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Post by AnyKey on Mar 8, 2005 21:50:06 GMT -5
Hey, thanks Kevin! Mad basic skillz!
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Post by Vladik on Mar 9, 2005 21:16:24 GMT -5
I have another method: switch to ASM!
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Post by bfr on Mar 10, 2005 16:19:15 GMT -5
You and asm...anyway, asm is hard. Maybe he could use some asm utlities and limbs though.
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Post by AnyKey on Mar 10, 2005 21:55:02 GMT -5
But I already have limbs!
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Post by bfr on Mar 11, 2005 18:50:43 GMT -5
Oh. They help a lot, right?
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DJ Omnimaga
I made my first program.
Wacky Fun BASIC RPG Generator
Posts: 44
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Post by DJ Omnimaga on Mar 11, 2005 20:51:04 GMT -5
limbs, what are they? I never heard that word before ;D
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Post by Vladik on Mar 11, 2005 21:30:25 GMT -5
LOL!
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Post by bfr on Mar 14, 2005 17:13:35 GMT -5
They are parts of the body that include arms and legs.
No, what we meant to say was "libs". Asm libraries.
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Post by Vladik on Mar 14, 2005 21:34:02 GMT -5
Deleted some posts, huh?
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Post by Pure on Apr 20, 2005 8:31:29 GMT -5
Another grayscale method is:
Pxl-On(X,Y) Pxl-Off(X,Y)
Depending on how much grayscale you want (darker or lighter values), make a bigger ratio of pxl-ons to pxl-offs if you want dark gray, bigger ratio of pxl-offs to pxl-ons if you want light gray.
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Post by bfr on Apr 20, 2005 19:56:29 GMT -5
Yeah, I guess. I don't use your method much proton by I ought to try it out more.
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Post by Pure on Apr 20, 2005 20:26:13 GMT -5
Trust me, it works!
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Post by bfr on Apr 20, 2005 20:44:08 GMT -5
It probably does, approximatelly.
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Post by Vladik on Apr 30, 2005 14:46:40 GMT -5
IT works, but it is very slow and inefficient.
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Post by Pure on May 19, 2005 8:56:22 GMT -5
i know
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Post by Vladik on May 19, 2005 17:33:53 GMT -5
It probably does, approximatelly. What do you mean by "approximately"? Could be be a little bit more specific?
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Post by Pure on May 19, 2005 17:45:31 GMT -5
yeah, you didn't have to use approximately...
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