|
Speed
Mar 4, 2005 18:48:33 GMT -5
Post by Vladik on Mar 4, 2005 18:48:33 GMT -5
It may be fast, but nothing is faster that Assembly!
|
|
|
Speed
Mar 4, 2005 20:47:54 GMT -5
Post by bfr on Mar 4, 2005 20:47:54 GMT -5
mlc is almost as fast. Also, what about hacked machinary code or something of the sort?
|
|
|
Speed
Mar 4, 2005 23:53:51 GMT -5
Post by bcherry on Mar 4, 2005 23:53:51 GMT -5
nothing is faster than assembly, except better assembly. Machine code is Assembly. Assembly is Machine code. There is no difference.
|
|
|
Speed
Mar 5, 2005 10:07:23 GMT -5
Post by bfr on Mar 5, 2005 10:07:23 GMT -5
Isn't there some super-complex form of asm that is extremely hard but extremely fast?
|
|
|
Speed
Mar 5, 2005 22:24:41 GMT -5
Post by Vladik on Mar 5, 2005 22:24:41 GMT -5
Look. Nothing is faster than assembly than better, optimized assembly. Machine code IS assembly, only in a slightly (LOL ;D) different form. The things that you type in assembly are directly translated (NOT COMPILED) into pure machine code. You can optimize assembly, but ultimately, assembly is the fastest programming language. There is nothing faster than assembly, not even itself. Note that machine code is not faster because it essentially IS assembly...
|
|
|
Speed
Mar 6, 2005 9:37:27 GMT -5
Post by bfr on Mar 6, 2005 9:37:27 GMT -5
OK. I was just saying that I heard about it somewhere...
|
|
|
Speed
Mar 6, 2005 14:30:18 GMT -5
Post by Vladik on Mar 6, 2005 14:30:18 GMT -5
They must've been talking about optimized assembly.
|
|
|
Speed
Mar 6, 2005 14:36:20 GMT -5
Post by bfr on Mar 6, 2005 14:36:20 GMT -5
I heard about a whole separate thing. Maybe it's wrong though.
|
|
|
Speed
Mar 6, 2005 14:38:31 GMT -5
Post by Vladik on Mar 6, 2005 14:38:31 GMT -5
Then, they're lying.
|
|
|
Speed
Mar 6, 2005 14:41:36 GMT -5
Post by bfr on Mar 6, 2005 14:41:36 GMT -5
OK. But they seemed smart...
|
|
|
Speed
Mar 6, 2005 15:03:32 GMT -5
Post by Vladik on Mar 6, 2005 15:03:32 GMT -5
Could you provide a link or a quote of what they said? 600[).
|
|
|
Speed
Mar 6, 2005 15:30:04 GMT -5
Post by bfr on Mar 6, 2005 15:30:04 GMT -5
I 4got where. sry
|
|
|
Speed
Mar 6, 2005 20:08:20 GMT -5
Post by Vladik on Mar 6, 2005 20:08:20 GMT -5
D@'s OK
|
|
|
Speed
Mar 18, 2005 16:46:58 GMT -5
Post by bfr on Mar 18, 2005 16:46:58 GMT -5
Back to "speed", does anybody know good programming methods for fasr RPG's?
|
|
|
Speed
Mar 18, 2005 21:25:45 GMT -5
Post by Vladik on Mar 18, 2005 21:25:45 GMT -5
Rclpic and small pictures "sprites".
|
|
|
Speed
Mar 18, 2005 21:27:56 GMT -5
Post by bfr on Mar 18, 2005 21:27:56 GMT -5
Those are good methods, Also, you can have it so that when you press a key it goes to a label then comes back so that in the loop it doesn't take so long.
|
|
|
Speed
Mar 18, 2005 21:29:11 GMT -5
Post by Vladik on Mar 18, 2005 21:29:11 GMT -5
Another hint: don't use too many labels. ;D
|
|
|
Speed
Mar 18, 2005 21:38:35 GMT -5
Post by bfr on Mar 18, 2005 21:38:35 GMT -5
Only use them when you really need them. I really need them fairly often.
|
|
|
Speed
Mar 18, 2005 23:02:46 GMT -5
Post by bcherry on Mar 18, 2005 23:02:46 GMT -5
But do you really need them? I think not..
|
|
|
Speed
Mar 19, 2005 9:25:43 GMT -5
Post by bfr on Mar 19, 2005 9:25:43 GMT -5
I do lots of stuff with menus and moving from one section of a program to another....
|
|